Note: I’m still working this out. Microsoft Excel to the Rescue!
GIVEN THESE (NOT UNREASONABLE) ASSUMPTIONS:
* There is an idealized and dense distribution of 9 Portals available on a College Campus.
* They are placed in a perfect octagon, with a central “Hub” portal.
* There are no other portals in this portion of the world.
* Friendly Portals grant 2 Resonators 33% of the time and 2 XMP Bursters 33% of the time. 33% of the time they give nothing.
* Enemy Portals grant 1 Resonator or 1 XMP Burster 25% of the time, and nothing the rest of the time.
* The levels of items dropped are proportional, i.e. an item of each level drops every 1/X times, where X is the level of the Portal.
* If a Player is higher level than a Portal, 50% of the time the Portal will drop an item 1 level higher than the Portal’s level.
* Player 1 cashes their invite on the 1st day of the month.
* Player 2 cashes their invite on the 4th day of the 1st month.
* There are no other players in this part of the world.
Here’s how the scenario plays out as each player collects gear.
By the time Player 2 collects enough XMP Bursters (on Day 8) to do 8000+ points of damage (enough to take out a single L1 enemy-held portal, if there are any left at that point), the opposition has a stockpile of 65 L1 XMP Bursters and Resonators with which to take the Portal back ASAP.